ZenCoder v1.0.0
Guided by the Zen principle of Mu, the stillness before thought, this release focuses on essentials.
A single component, a clean editor, and direct execution in the scene.
Everything operates quietly behind the scenes, never breaking your rhythm.
-
ZenCoder Component Add to any GameObject and instantly unlock live scripting in the Inspector.
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In-Inspector Editor
A clean, built-in code editor with syntax highlighting, line numbers, and live caret. -
Lifecycle Method Support ZenCoder now supports over 60 Unity lifecycle methods — from
Awake
toOnTriggerStay2D
, including animation, rendering, input, and gizmo callbacks. -
target.
IntelliSense
Deep reflection on your selected component with smart suggestions, grouped by fields, properties, and methods. -
Live Error Reporting
Built-in status bar highlights syntax errors and offers per-line navigation. -
ZenCoder Control Center View and manage all active Zen scripts across your scene from one place.
- This is the initial public release. The framework has been tested across a range of components and execution contexts for stability and clarity.
- ZenCoder is compatible with Unity 2021.3.21+
- No installation steps required — just add the component and write code
- All dependencies are bundled. No setup is required.
- To see how it works and run your first Zen script, check Getting Started.