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ZenCoder v1.0.0

Date Calcinatio

Guided by the Zen principle of Mu, the stillness before thought, this release focuses on essentials.
A single component, a clean editor, and direct execution in the scene.

Everything operates quietly behind the scenes, never breaking your rhythm.

  • ZenCoder Component Add to any GameObject and instantly unlock live scripting in the Inspector.

  • In-Inspector Editor
    A clean, built-in code editor with syntax highlighting, line numbers, and live caret.

  • Lifecycle Method Support ZenCoder now supports over 60 Unity lifecycle methods — from Awake to OnTriggerStay2D, including animation, rendering, input, and gizmo callbacks.

  • target. IntelliSense
    Deep reflection on your selected component with smart suggestions, grouped by fields, properties, and methods.

  • Live Error Reporting
    Built-in status bar highlights syntax errors and offers per-line navigation.

  • ZenCoder Control Center View and manage all active Zen scripts across your scene from one place.

  • This is the initial public release. The framework has been tested across a range of components and execution contexts for stability and clarity.
  • ZenCoder is compatible with Unity 2021.3.21+
  • No installation steps required — just add the component and write code
  • All dependencies are bundled. No setup is required.
  • To see how it works and run your first Zen script, check Getting Started.